#include "card.h"

card::card()
{

}

void card::setharmpoint(harm harmpoint)
{
    m_harm=harmpoint;
}

void card::setcharacter(character character)
{
    m_character=character;
}

card::harm card::getharmpoint()
{
    return m_harm;
}

card::character card::getcharacter()
{
    return m_character;
}

